0
設置gl_type
爲system_gles2
使用EGL的馬裏實施後,將在display.cc(55)
在開機死機,錯誤味精顯得那麼是EGL_BAD_NATIVE_WINDOW
,從指引中cobalt guideline,有需要設置gl_type來支持egl,但它不起作用,那麼是否還有其他需要完成的事情來支持egl?鈷墜毀在啓動時使用system_gles2
~~~~~~~~~~~~~~~~~~~~~~~~~~| DirectFB 1.5.3 |~~~~~~~~~~~~~~~~~~~~~~~~~~
(c) 2001-2010 The world wide DirectFB Open Source Community
(c) 2000-2004 Convergence (integrated media) GmbH
----------------------------------------------------------------
[0101/001609:ERROR:user_log.cc(32)] Not implemented reached in static bool base::UserLog::IsRegistrationSupported()
[2531:969391044:WARNING:thread_set_name.cc(36)] Thread name "StorageManager SQL" was truncated to "StorageManager "
[0101/001609:FATAL:display.cc(55)] Check failed: 0x3000 == eglGetError() (12288 vs. 12299)
Caught signal: SIGABRT (6)
<unknown> [0xb5acb4d8]
<unknown> [0xb5acc8a4]
SbSystemGetErrorString [0xbca1c]
logging::LogMessage::~LogMessage() [0x7f348]
logging::LogMessage::~LogMessage() [0x7f348]
logging::LogMessage::~LogMessage() [0x7f348]
是的,這是你說的問題,在與平臺兼容的類型後,那麼它的作品,非常感謝您的親切幫助! – bitchainer
我很高興這是正確的答案! –