1
所以我創造了一個守衛蠕變;爲什麼我的守衛不會攻擊敵人?
Game.spawns.Spawn1.createCreep([Game.ATTACK, Game.ATTACK, Game.TOUGH, Game.TOUGH, Game.MOVE], "guard1", {role:"guard"});
,然後我有這個作爲我的主要:
var harvester = require('harvester');
var guard = require('guard');
for(var nam in Game.creeps) {
var creep = Game.creeps[nam];
if(creep.memory.role == 'guard') {
guard(creep);
}
if(creep.memory.role == 'harvester') {
harvester(creep);
}
if(creep.memory.role == 'builder') {
if(creep.energy === 0) {
creep.moveTo(Game.spawns.Spawn1);
Game.spawns.Spawn1.transferEnergy(creep);
}
else {
var targets = creep.room.find(Game.CONSTRUCTION_SITES);
if(targets.length) {
creep.moveTo(targets[0]);
creep.build(targets[0]);
}
}
}
}
然後保護腳本
module.exports = function (creep) {
var targets = creep.room.find(Game.HOSTILE_CREEPS);
if(targets.length) {
creep.moveTo(targets[0]);
creep.attack(targets[0]);
}else{
creep.moveTo(Game.spawns.Spawn1);
}
}
它在本教程中工作得很好,但現在實際模擬,它不起作用。
我認爲實際的問題是我有3個窗口打開運行screeps,它只是放慢了一切。 – will 2014-11-21 14:55:06