func configurePlayer() {
player.addPeriodicTimeObserverForInterval(CMTimeMakeWithSeconds(1, 1), queue: dispatch_get_main_queue()) { (CMTime) -> Void in
var timeNow = Int(self.player.currentTime().value)/Int(self.player.currentTime().timescale)
var currentMins = timeNow/60
var currentSec = timeNow % 60
var duration: NSString = "\(currentMins):\(currentSec)"
self.durationOutlet.text = duration // <<- Green line here
self.sliderOutlet.value = Float(timeNow)
}
}
我正在創建一個音樂播放器,並且一切正常,但是當我嘗試獲取計時器計時器或滑塊進行動畫播放時,它會崩潰。它工作正常2秒,但然後崩潰。我在viewDidLoad
中稱這種方法。除了上面指出的綠線外,沒有任何錯誤。音樂播放器計時器
你確定玩家和playerItem已準備好玩嗎? – 2015-06-27 12:34:17