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時,當射擊我有rowdefinitionsWPF網格的大小改變事件僅增加而不是減少
RowDefinition rd0 = new RowDefinition();
rd0.Height = new GridLength(1, GridUnitType.Auto);
RowDefinition rd1 = new RowDefinition();
rd1.Height = new GridLength(1, GridUnitType.Star);
RowDefinition rd2 = new RowDefinition();
rd2.Height = new GridLength(1, GridUnitType.Auto);
grdMain.RowDefinitions.Add(rd0);
grdMain.GetGrdPlugins().RowDefinitions.Add(rd1);
grdMain.GetGrdPlugins().RowDefinitions.Add(rd2);
網格現在第一行中我在第三堆棧添加一個文本塊
var tbxTitle = new TextBlock(){};
Grid.SetRow(tbxTitle, 0);
grdMain.Children.Add(tbxTitle);
按鈕面板
StackPanel spButtons = new StackPanel() { Orientation = Orientation.Horizontal, HorizontalAlignment = HorizontalAlignment.Center, };
grdMain.Children.Add(spButtons);
Grid.SetRow(spButtons, 2);
...
第二個堆棧面板。
現在我想一個事件被稱爲所有倍大小的網格變化:
var spMatrix_Volatile = new StackPanel() { HorizontalAlignment = HorizontalAlignment.Center, VerticalAlignment = VerticalAlignment.Stretch, Background = Brushes.RosyBrown};
spMatrix_Volatile.SizeChanged += (sender, args) =>
{
Console.Beep();
double dHeight = spMatrix_Volatile.ActualHeight;
CreateCellMatrix(out strResult, ref spMatrix_Volatile, false, dHeight);
};
Grid.SetRow(spMatrix_Volatile, 1);
grdMain.Children.Add(spMatrix_Volatile);
現在奇怪的事情是,大小改變事件被稱爲所有的時間網格的高度增加但從未減少。
謝謝