我對這件事情相當陌生,對我來說太光鮮了!使用MVC的二十一點爪哇
我是currenlty在Java中創建一個BlackJack遊戲,並嘗試在創建它時使用MVC設計。我到目前爲止創建了以下類別: - 卡:持有創建卡片 - 卡組:創建一個裝滿所有52張卡片的卡組 - 手中:持有卡片的「手」 - 玩家:創建遊戲使用的球員 - BlackJackTest:在這裏,我正在測試遊戲的所有功能,試圖讓一些工作起作用!
我目前已經到了可以顯示所有52張牌的地步,並且還可以將2張牌交給一手牌並展示此牌。但我在接下來的步驟中遇到了很多麻煩。理想情況下,在「BlackJackTest」課程中,我希望將其用作遊戲引擎,在該引擎中輸入X數量的玩家和他們的名字,然後創建玩家並循環播放該遊戲。
我的問題是我完全停留在接下來要做的事上,或者我做錯了什麼。我的下一個任務應該是實現一個功能,以便我可以對陣一名經銷商,並且不知道如何做到這一點......我還應該實現我不確定的打/站功能我應該在哪裏或如何編碼這些。
任何幫助表示讚賞!
這裏是我的代碼:
import java.util.Scanner;
public class BlackJackTest {
public static void main(String[] args) {
/*System.out.println(deck.getCard(0).toString());
System.out.println(deck.getCard(0).getSuit());
System.out.println(deck.getCard(0).getSuitCode());
System.out.println(deck.getCard(0).getValue());
System.out.println(deck.getCard(0).getValueCode());
System.out.println();
System.out.println(deck.cardsLeft());
hand.addCard(deck.dealCard());
hand.addCard(deck.dealCard());
hand.showHand();
System.out.println(deck.cardsLeft());
System.out.println(hand.getHandSize());
System.out.println(hand.getCard(0));
System.out.println(hand.getCard(1));
System.out.println(hand.getBlackJackValue());
System.out.println();
*/
Deck deck = new Deck();
Hand p1hand = new Hand();
Player player = new Player();
Scanner sc = new Scanner(System.in);
System.out.println("Enter your name: ");
player.setName(sc.nextLine());
System.out.println("Welcome " + player.getName() + "!");
player.setHand(p1hand);
p1hand.addCard(deck.dealCard());
p1hand.addCard(deck.dealCard());
System.out.println(player.getName() + ": ");
p1hand.showHand();
System.out.println("Score: " + p1hand.getBlackJackValue());
System.out.println();
}
}
public class Card {
public enum Value {
TWO(2),
THREE(3),
FOUR(4),
FIVE(5),
SIX(6),
SEVEN(7),
EIGHT(8),
NINE(9),
TEN(10),
JACK(10),
QUEEN(10),
KING(10),
ACE(1);
public final int value;
Value(int c) {
value = c;
}
}
public enum Suit {
CLUBS('C'),
SPADES('S'),
DIAMONDS('D'),
HEARTS('H');
public final char symbol;
Suit(char c) {
symbol = c;
}
}
private Suit suit;
private Value value;
public Card(Suit suit, Value value) {
this.suit = suit;
this.value = value;
}
public Suit getSuit() {
return suit;
}
public Value getValue() {
return value;
}
public char getSuitCode() {
return suit.symbol;
}
public int getValueCode() {
return value.value;
}
public String toString() {
return value + " of " + suit;
}
}
import java.util.Collections;
import java.util.LinkedList;
import java.util.List;
public class Deck {
private List<Card> deck = new LinkedList<Card>();
public Deck() {
for(Card.Suit suit : Card.Suit.values()) {
for(Card.Value value : Card.Value.values()) {
deck.add(new Card(suit,value));
}
}
shuffle();
}
public void shuffle() {
Collections.shuffle(deck);
}
public int cardsLeft() {
// As cards are dealt from the deck, the number of cards left
// decreases. This function returns the number of cards that
// are still left in the deck.
return deck.size();
}
public Card dealCard() {
// Deals one card from the deck and returns it.
if (deck.size() == 52) {
shuffle();
}
Card temp;
temp = deck.get(0);
remove(0);
return temp;
}
public Card getCard(int i) {
return deck.get(i);
}
public Card remove(int i) {
Card c = deck.get(i);
deck.remove(i);
return c;
}
}
import java.util.Vector;
public class Hand {
private Vector<Card> hand;
public Hand() {
hand = new Vector<Card>();
}
public void addCard(Card c) {
if (c != null)
hand.addElement(c);
}
public void showHand() {
for(int i = 0; i < hand.size(); i++){
System.out.println(hand.elementAt(i));
}
}
public int getHandSize() {
return hand.size();
}
public Card getCard(int position) {
if(position >= 0 && position < hand.size())
return (Card)hand.elementAt(position);
else
return null;
}
public int getBlackJackValue() {
int val = 0;
boolean ace = false;
for(int i = 0; i < hand.size(); i++) {
Card card;
card = getCard(i);
val += card.getValueCode();
if(card.getValueCode() == 1) {
ace = true;
}
}
if(ace == true && val + 10 <= 21) {
val += 10;
}
return val;
}
}
public class Player {
private String name;
private Hand hand;
public Player() {
this.hand = null;
}
public void setName(String name) {
this.name = name;
}
public String getName() {
return name;
}
public void setHand(Hand h) {
this.hand = h;
}
public void getHand(){
hand.showHand();
}
}
聽起來好像一個銀行類(經銷商)將是有益的,誰共享與人力備受玩家的方法 - 無論是運動員。那麼可能會有第三種玩家,一種根據規則行事的機器人。 – 2012-04-13 15:53:17