第一遍
我不知道你看到的問題。我已經採取了你的代碼(這是在非常良好的狀態 - 做得好,我已經看了很多與它的許多問題變得更糟代碼),編譯並運行它,它似乎爲我工作:
$ nc localhost 8888
Connection Accepted
ClientIP:127.0.0.1
Handler Assigned
Hello you have been accepted!
Greeting! I am your Connection Handler
What do you want to do
01
User Entered:01
Changing LED Pin- 0 Status- 1
01
21
User Entered:21
Changing LED Pin- 2 Status- 1
21
31
User Entered:31
Changing LED Pin- 3 Status- 1
31
we wish you a merry Christmas
User Entered:we wish you a merry Christmas
Changing LED Pin- 71 Status- 53
we wish you a merry Christmas
Client Disconnected
$
的代碼運行是:
#include <stdio.h>
#include <string.h>
#include <stdlib.h>
#include <sys/socket.h>
#include <arpa/inet.h>
#include <unistd.h>
#include <pthread.h>
//#include <wiringPi.h>
void *connection_handler(void *);
void lightLED(int pin, int status);
int maxConnections = 1;
int totalConnections = 0;
int main(void)
{
int socket_desc, new_socket, c, *new_sock;
struct sockaddr_in server, client;
char *message;
socket_desc = socket(AF_INET, SOCK_STREAM, 0);
if (socket_desc == -1)
{
printf("Could not create socket");
return 1;
}
server.sin_family = AF_INET;
server.sin_addr.s_addr = INADDR_ANY;
server.sin_port = htons(8888);
if (bind(socket_desc, (struct sockaddr *)&server, sizeof(server)) < 0)
{
puts("bind failed");
return 1;
}
puts("bind done");
if (listen(socket_desc, 3) != 0)
{
perror("listen() failed");
return 1;
}
puts("Waiting for incoming connections...");
c = sizeof(struct sockaddr_in);
while ((new_socket = accept(socket_desc, (struct sockaddr *)&client, (socklen_t*)&c)))
{
if (new_socket > 0)
{
if (totalConnections < maxConnections)
totalConnections++;
else
{
message = "Sorry Maximum Users Reached\n";
write(new_socket, message, strlen(message));
puts("Too many Users");
close(new_socket);
continue;
}
}
puts("Connection Accepted");
char *client_ip = inet_ntoa(client.sin_addr);
//int client_port = ntohs(client.sin_port);
printf("ClientIP:%s\n", client_ip);
message = "Hello you have been accepted!\n";
write(new_socket, message, strlen(message));
pthread_t sniffer_thread;
new_sock = malloc(1 * sizeof(int)); // Oops!
if (new_sock == 0) { perror("out of memory"); return 1; }
*new_sock = new_socket;
if (pthread_create(&sniffer_thread, NULL, connection_handler, (void*) new_sock) <0)
{
perror("Could not create thread");
return 1;
}
puts("Handler Assigned");
}
if (new_socket<0)
{
perror("accept failed");
return 1;
}
return 0;
}
void *connection_handler(void *socket_desc)
{
int sock = *(int*)socket_desc;
int read_size;
char *message, client_message[2000];
message = "Greeting! I am your Connection Handler\n";
write(sock, message, strlen(message));
message = "What do you want to do\n";
write(sock, message, strlen(message));
while ((read_size = recv(sock, client_message, 2000, 0)) > 0)
{
write(sock, client_message, strlen(client_message));
printf("User Entered:%s\n", client_message);
int pin = client_message[0]-'0';
int status = client_message[1]-'0';
lightLED(pin, status);
}
if (read_size == 0)
{
puts("Client Disconnected\n");
fflush(stdout);
totalConnections--;
}
else if (read_size == -1)
{
perror("recv Failed");
}
free(socket_desc);
return 0;
}
void lightLED(int pin, int status)
{
// if (wiringPiSetup() == -1)
// {
// puts("wiringPi Error");
// exit(1);
// }
printf("Changing LED Pin- %d Status- %d\n", pin, status);
}
如果仍然有問題,也許麻煩的是在客戶端代碼。如您所見,我使用netcat
(nc
)作爲客戶的替代品。請注意,'我們祝你聖誕快樂'被認爲是一個有效的命令,儘管引腳爲73,狀態爲53.這可能不適用於真正的LED。
請注意,我爲malloc()
添加了錯誤檢查並分配了更正確的空間量(sizeof(int)
而不是僅1個字節)。我還確保報告的錯誤條件後面跟着一個或多或少的適當的錯誤返回,而不是像沒有錯誤發生一樣繼續。
此外,我還沒有解決一些在註釋中突出顯示的問題 - 檢查write()
並且不依賴於空終止等。這些問題仍然應該解決。
我的測試是在Mac OS X 10.7.5與GCC 4.7.1:
gcc -O3 -g -std=c99 -Wall -Wextra -Wmissing-prototypes -Wstrict-prototypes -Wold-style-definition server.c -o server
第二次
另一個試運行 - 與顯示輸入的問題不是空終止:
$ nc localhost 8888
Connection Accepted
ClientIP:127.0.0.1
Hello you have been accepted!
Handler Assigned
Greeting! I am your Connection Handler
What do you want to do
this is a long string - what will you do with it?
User Entered:this is a long string - what will you do with it?
Changing LED Pin- 68 Status- 56
this is a long string - what will you do with it?
01
User Entered:01
s is a long string - what will you do with it?
Changing LED Pin- 0 Status- 1
01
s is a long string - what will you do with it?
Client Disconnected
$
當我與telnet
運行它,而不是nc
,時I g加時賽你看到的錯誤行爲,我認爲:
$ telnet localhost 8888
Trying 127.0.0.1...
Connection Accepted
ClientIP:127.0.0.1
Handler Assigned
Connected to localhost.
Escape character is '^]'.
Hello you have been accepted!
Greeting! I am your Connection Handler
What do you want to do
Would you like a biscuit?
User Entered:Would you like a biscuit?
Changing LED Pin- 39 Status- 63
Would you like a biscuit?
93
User Entered:93
d you like a biscuit?
Changing LED Pin- 9 Status- 3
93
d you like a biscuit?
Intriguing
User Entered:Intriguing
ke a biscuit?
Changing LED Pin- 25 Status- 62
Intriguing
ke a biscuit?
Bye
User Entered:Bye
guing
ke a biscuit?
Changing LED Pin- 18 Status- 73
Bye
guing
ke a biscuit?
User Entered:ye
guing
ke a biscuit?
Changing LED Pin- -44 Status- 73
ye
guing
ke a biscuit?
^CUser Entered:????guing
ke a biscuit?
Changing LED Pin- -49 Status- -60
User Entered:???guing
ke a biscuit?
Changing LED Pin- -49 Status- -53
?guing
ke a biscuit?
User Entered:??guing
ke a biscuit?
...continued attempts with control-C (interrupt)...
...and control-D (EOF) not producing anything useful...
^]
telnet> qConnection closed.
Client Disconnected
$
所以,telnet
可能是誤導你...什麼都沒有了你的服務器,只需在客戶端(telnet
)如你預期的不表現。
更新代碼
談話更新服務器代碼:
$ nc localhost 8888
Connection Accepted
ClientIP: 127.0.0.1
Handler Assigned
Hello you have been accepted!
Greetings! I am your Connection Handler
What do you want to do
13
User Entered:13
Changing LED Pin 1 status 3
13
21
User Entered:21
Changing LED Pin 2 status 1
21
elephants?
User Entered:elephants?
Changing LED Pin 53 status 60
elephants?
21
User Entered:21
Changing LED Pin 2 status 1
21
quit
User Entered:quit
Changing LED Pin 65 status 69
quit
Client Disconnected
$
更新服務器代碼
該版本注重長度和確保字符串空終止。
#include <stdio.h>
#include <string.h>
#include <stdlib.h>
#include <sys/socket.h>
#include <arpa/inet.h>
#include <unistd.h>
#include <pthread.h>
//#include <wiringPi.h>
void *connection_handler(void *);
void lightLED(int pin, int status);
static void write_sock(int sock, const char *msg);
int maxConnections = 1;
int totalConnections = 0;
int main(void)
{
int socket_desc, new_socket, c, *new_sock;
struct sockaddr_in server, client;
socket_desc = socket(AF_INET, SOCK_STREAM, 0);
if (socket_desc == -1)
{
printf("Could not create socket");
return 1;
}
server.sin_family = AF_INET;
server.sin_addr.s_addr = INADDR_ANY;
server.sin_port = htons(8888);
if (bind(socket_desc, (struct sockaddr *)&server, sizeof(server)) < 0)
{
puts("bind failed");
return 1;
}
puts("bind done");
if (listen(socket_desc, 3) != 0)
{
perror("listen() failed");
return 1;
}
puts("Waiting for incoming connections...");
c = sizeof(struct sockaddr_in);
while ((new_socket = accept(socket_desc, (struct sockaddr *)&client, (socklen_t*)&c)))
{
if (new_socket > 0)
{
if (totalConnections < maxConnections)
totalConnections++;
else
{
write_sock(new_socket, "Sorry Maximum Users Reached\n");
puts("Too many Users");
close(new_socket);
continue;
}
}
puts("Connection Accepted");
char *client_ip = inet_ntoa(client.sin_addr);
//int client_port = ntohs(client.sin_port);
printf("ClientIP: %s\n", client_ip);
write_sock(new_socket, "Hello you have been accepted!\n");
pthread_t sniffer_thread;
new_sock = malloc(1 * sizeof(int)); // Oops!
if (new_sock == 0) { perror("out of memory"); return 1; }
*new_sock = new_socket;
if (pthread_create(&sniffer_thread, NULL, connection_handler, (void *)new_sock) < 0)
{
perror("Could not create thread");
return 1;
}
puts("Handler Assigned");
}
if (new_socket < 0)
{
perror("accept failed");
return 1;
}
return 0;
}
// Avoid repetition - use functions!
static void write_sock(int sock, const char *msg)
{
int len = strlen(msg);
if (write(sock, msg, len) != len)
{
perror("short write on socket");
exit(1);
}
}
void *connection_handler(void *socket_desc)
{
int sock = *(int*)socket_desc;
int read_size;
char client_message[2000];
write_sock(sock, "Greetings! I am your Connection Handler\n");
write_sock(sock, "What do you want to do\n");
while ((read_size = recv(sock, client_message, 2000, 0)) > 0)
{
client_message[read_size] = '\0';
write_sock(sock, client_message);
printf("User Entered:%s\n", client_message);
int pin = client_message[0]-'0';
int status = client_message[1]-'0';
lightLED(pin, status);
}
if (read_size == 0)
{
puts("Client Disconnected\n");
fflush(stdout);
totalConnections--;
}
else if (read_size == -1)
{
perror("recv Failed");
}
free(socket_desc);
return 0;
}
void lightLED(int pin, int status)
{
// if (wiringPiSetup() == -1)
// {
// puts("wiringPi Error");
// exit(1);
// }
printf("Changing LED Pin %d status %d\n", pin, status);
}
注意使用功能write_sock()
的封裝重複碼(其具有僅需要代碼側益處寫一次,所以可以正確的每次使用的時間)。
#include <stdio.h>
#include <string.h>
#include <stdlib.h>
#include <sys/socket.h>
#include <arpa/inet.h>
#include <unistd.h>
#include <pthread.h>
//#include <wiringPi.h>
void *connection_handler(void *);
void lightLED(int pin, int status);
static void write_sock(int sock, const char *msg);
int maxConnections = 1;
int totalConnections = 0;
int main(void)
{
int socket_desc, new_socket, c, *new_sock;
struct sockaddr_in server, client;
socket_desc = socket(AF_INET, SOCK_STREAM, 0);
if (socket_desc == -1)
{
printf("Could not create socket");
return 1;
}
server.sin_family = AF_INET;
server.sin_addr.s_addr = INADDR_ANY;
server.sin_port = htons(8888);
if (bind(socket_desc, (struct sockaddr *)&server, sizeof(server)) < 0)
{
puts("bind failed");
return 1;
}
puts("bind done");
if (listen(socket_desc, 3) != 0)
{
perror("listen() failed");
return 1;
}
puts("Waiting for incoming connections...");
c = sizeof(struct sockaddr_in);
while ((new_socket = accept(socket_desc, (struct sockaddr *)&client, (socklen_t*)&c)))
{
if (new_socket > 0)
{
if (totalConnections < maxConnections)
totalConnections++;
else
{
write_sock(new_socket, "Sorry Maximum Users Reached\n");
puts("Too many Users");
close(new_socket);
continue;
}
}
puts("Connection Accepted");
char *client_ip = inet_ntoa(client.sin_addr);
//int client_port = ntohs(client.sin_port);
printf("ClientIP: %s\n", client_ip);
write_sock(new_socket, "Hello you have been accepted!\n");
pthread_t sniffer_thread;
new_sock = malloc(1 * sizeof(int)); // Oops!
if (new_sock == 0) { perror("out of memory"); return 1; }
*new_sock = new_socket;
if (pthread_create(&sniffer_thread, NULL, connection_handler, (void *)new_sock) < 0)
{
perror("Could not create thread");
return 1;
}
puts("Handler Assigned");
}
if (new_socket < 0)
{
perror("accept failed");
return 1;
}
return 0;
}
// Avoid repetition - use functions!
static void write_sock(int sock, const char *msg)
{
int len = strlen(msg);
if (write(sock, msg, len) != len)
{
perror("short write on socket");
exit(1);
}
}
void *connection_handler(void *socket_desc)
{
int sock = *(int*)socket_desc;
int read_size;
char client_message[2000];
write_sock(sock, "Greetings! I am your Connection Handler\n");
write_sock(sock, "What do you want to do\n");
while ((read_size = recv(sock, client_message, 2000, 0)) > 0)
{
client_message[read_size] = '\0';
write_sock(sock, client_message);
printf("User Entered:%s\n", client_message);
int pin = client_message[0]-'0';
int status = client_message[1]-'0';
lightLED(pin, status);
}
if (read_size == 0)
{
puts("Client Disconnected\n");
fflush(stdout);
totalConnections--;
}
else if (read_size == -1)
{
perror("recv Failed");
}
free(socket_desc);
return 0;
}
void lightLED(int pin, int status)
{
// if (wiringPiSetup() == -1)
// {
// puts("wiringPi Error");
// exit(1);
// }
printf("Changing LED Pin %d status %d\n", pin, status);
}
您不檢查任何'write()'調用是否成功;這可能是一個問題。你會被告知剛讀出的信息的大小;然後使用'strlen()'寫回消息來確定大小。但是,您的寫入不包含空終止符,因此沒有理由期望讀取的數據包含空終止符,因此您可能正在編寫各種垃圾。 'printf()'也可能是打印垃圾。回顯客戶端發送的內容有些奇怪,保持不變,未經驗證。你不應該等到你檢查'lightLED()'後再回應嗎? – 2013-04-21 17:27:55
好的。是的,就像我用它作爲測試的原因一樣,回覆發送的內容只是爲了測試它的作用。你會如何推薦使用收到的信息?如你所見,'lightLED()'需要2個整數。 – Lacko 2013-04-21 17:44:51
'lightLED()'返回一個狀態,指示它是否能夠執行請求? LED號碼是否有效?請求是否有效?迴應收到的數據是好的;正確做得更好。日誌文件(或者標準輸出,與'printf()'一樣)是記錄細節的好地方。如果協議允許的話,回到客戶端是可以的 - 你知道你正在設計一個協議,不是嗎?設計你自己的一個優點是,你可以讓它按照你的需要工作,當然。您最多可以接受2000個字符;你只能使用2個字符。這是相當懸殊的。 – 2013-04-21 17:48:13