import flash.display.Sprite;
import flash.net.URLLoader;
var index:int = 0;
var constY = 291;
var constW = 2;
var constH = 40;
hydrogenBtn.label = "Hydrogen";
heliumBtn.label = "Helium";
lithiumBtn.label = "Lithium";
hydrogenBtn.addEventListener (MouseEvent.CLICK, loadHydrogen);
heliumBtn.addEventListener (MouseEvent.CLICK, loadHelium);
lithiumBtn.addEventListener (MouseEvent.CLICK, loadLithium);
var myTextLoader:URLLoader = new URLLoader();
myTextLoader.addEventListener(Event.COMPLETE, onLoaded);
function loadHydrogen (event:Event):void {
myTextLoader.load(new URLRequest("hydrogen.txt"));
}
function loadHelium (event:Event):void {
myTextLoader.load(new URLRequest("helium.txt"));
}
function loadLithium (event:Event):void {
myTextLoader.load(new URLRequest("lithium.txt"));
}
var DataSet:Array = new Array();
var valueRead1:String;
var valueRead2:String;
function onLoaded(event:Event):void {
var rawData:String = event.target.data;
for(var i:int = 0; i<rawData.length; i++){
var commaIndex = rawData.search(",");
valueRead1 = rawData.substr(0,commaIndex);
rawData = rawData.substr(commaIndex+1, rawData.length+1);
DataSet.push(valueRead1);
commaIndex = rawData.search(",");
if(commaIndex == -1) {commaIndex = rawData.length+1;}
valueRead2 = rawData.substr(0,commaIndex);
rawData = rawData.substr(commaIndex+1, rawData.length+1);
DataSet.push(valueRead2);
}
generateMask_Emission(DataSet);
}
function generateMask_Emission(dataArray:Array):void{
var spriteName:String = "Mask"+index;
trace(spriteName);
this[spriteName] = new Sprite();
for (var i:int=0; i<dataArray.length; i+=2){
this[spriteName].graphics.beginFill(0x000000, dataArray[i+1]);
this[spriteName].graphics.drawRect(dataArray[i],constY,constW, constH);
this[spriteName].graphics.endFill();
}
addChild(this[spriteName]);
index++;
}
嗨,我相對比較新的Flash和動作腳本以及我有一個問題讓精靈被調用後被刪除。我通過在舞臺上的圖片上動態生成蒙版來製作3個元素的發射光譜。一切工作完美罰款與我現在的代碼,除了精靈堆疊在彼此的頂部,並最終在我的圖片結束了大膽的線條,而不是每次我按下按鈕時,一組新的線。幫助刪除動態創建的精靈
我曾嘗試使用try/catch來刪除精靈,我也重新安排了從這裏看到的所有代碼,以使3個獨立的實體(希望我可以刪除它們,如果他們是單獨變量)而不是2個函數處理整個過程。我已經嘗試了所有的知識(在這一點上這是相當簡單的)任何建議?
提前致謝!
問題解決了。我不得不使用graphics.clear函數,但是直到我重新安排了我的代碼才工作,即使我沒有添加或減少任何東西以使其正常工作。喜歡編程...永遠完美無缺! (諷刺)感謝您的幫助btw! – 2010-05-27 19:40:28