public class GameActivity extends Activity {
private static final String TAG = "GameActivity";
. . .
@Override
public boolean onTouchEvent(MotionEvent event) {
Log.d(TAG, "+ onTouchEvent(event:" + event + ")");
Log.d(TAG, "- onTouchEvent()");
return super.onTouchEvent(event);
}
. . .
}
public class GameView extends SurfaceView implements SurfaceHolder.Callback {
private static final String TAG = "GameView";
. . .
@Override
public boolean onTouchEvent(MotionEvent event) {
Log.d(TAG, "+ onTouchEvent(event:" + event + ")");
gestureDetector.onTouchEvent(event);
Log.d(TAG, "- onTouchEvent()");
return super.onTouchEvent(event);
}
private SimpleOnGestureListener gestureListener = new SimpleOnGestureListener() {
private static final String TAG = "GestureListener";
@Override
public boolean onSingleTapConfirmed(MotionEvent event) {
Log.d(TAG, "+ onSingleTapConfirmed(event:" + event + ")");
singleTapDetected = true;
Log.d(TAG, "- onSingleTapConfirmed()");
return true;
}
@Override
public boolean onDoubleTap(MotionEvent event) {
Log.d(TAG, "+ onDoubleTap(event:" + event + ")");
doubleTapDetected = true;
Log.d(TAG, "- onDoubleTap()");
return true;
}
};
private GestureDetector gestureDetector = new GestureDetector(getContext(), gestureListener);
. . .
}
我在AVD上運行它,在SurfaceView(GameView)上單擊一下。
據logcat的日誌:SurfaceView中帶有SimpleOnGestureListener的Android手勢檢測器
03-11 14:19:51.171: D/GameView(4839): + onTouchEvent(event:MotionEvent { action=ACTION_DOWN, id[0]=0, x[0]=1071.0, y[0]=437.0, toolType[0]=TOOL_TYPE_FINGER, buttonState=0, metaState=0, flags=0x0, edgeFlags=0x0, pointerCount=1, historySize=0, eventTime=27223172, downTime=27223172, deviceId=0, source=0x1002 })
03-11 14:19:51.171: D/GameView(4839): - onTouchEvent()
03-11 14:19:51.171: D/GameActivity(4839): + onTouchEvent(event:MotionEvent { action=ACTION_DOWN, id[0]=0, x[0]=1071.0, y[0]=437.0, toolType[0]=TOOL_TYPE_FINGER, buttonState=0, metaState=0, flags=0x0, edgeFlags=0x0, pointerCount=1, historySize=0, eventTime=27223172, downTime=27223172, deviceId=0, source=0x1002 })
03-11 14:19:51.171: D/GameActivity(4839): - onTouchEvent()
03-11 14:19:51.299: D/GameActivity(4839): + onTouchEvent(event:MotionEvent { action=ACTION_UP, id[0]=0, x[0]=1071.0, y[0]=437.0, toolType[0]=TOOL_TYPE_FINGER, buttonState=0, metaState=0, flags=0x0, edgeFlags=0x0, pointerCount=1, historySize=0, eventTime=27223303, downTime=27223172, deviceId=0, source=0x1002 })
03-11 14:19:51.299: D/GameActivity(4839): - onTouchEvent()
有幾個問題:
爲什麼
SimpleOnGestureListener
不叫? (即使onTouchEvent()
被稱爲和presummably行gestureDetector.onTouchEvent(event);
被處決)爲什麼GameActivity的
onTouchEvent()
得到ACTION_DOWN和ACTION_UP,但GameView的onTouchEvent()
只得到ACTION_DOWN?
有些事情我已經試過
我在
GameActivity
類相同的代碼實現的GestureDetector
如上圖所示,它的工作如預期,稱onSingleTapConfirmed()
在GameView,而不是私人成員
SimpleOnGestureListener
,創建了一個私人class GestureListener extends SimpleOnGestureListener
並用它來構建GestureDetector
。我看到了與描述相同的行爲,沒有給監聽者打電話。
謝謝。我需要像你所建議的那樣做'surfaceView.setclickable(true)'。現在按我想要的方式工作! :) – Sufian 2014-09-04 09:29:53