以下代碼繪製了一個從紅色到綠色漸變的半圓。 這不是我想要的。我期望一個寬度爲5個像素的圓弧,用漸變繪製。如何繪製漸變填充弧,即彩虹?
任何幫助顯示我出錯的地方將不勝感激。
查爾斯
-(void) DrawRainbow {
// Create an arc path
float x = 150.0;
float y = 220.0;
float radius = 75.0;
float startAngle = M_PI;
float endAngle = 2*M_PI;
bool clockWise = false;
CGMutablePathRef path = CGPathCreateMutable();
CGPathAddArc(path, nil, x, y, radius, startAngle, endAngle, clockWise);
// Setup the gradient
size_t num_locations = 2;
CGFloat locations[2] = { 0.0, 1.0 };
CGFloat components[8] = {
1.0, 0.0, 0.0, 1.0, // Start color is red
0.0, 1.0, 0.0, 1.0 }; // End color is green
CGColorSpaceRef colorSpace = CGColorSpaceCreateDeviceRGB();
CGGradientRef gradientFill =
CGGradientCreateWithColorComponents (colorSpace, components,
locations, num_locations);
// setup gradient points
CGRect pathRect = CGPathGetBoundingBox(path);
CGPoint myStartPoint, myEndPoint;
myStartPoint.x = CGRectGetMinX(pathRect);
myStartPoint.y = CGRectGetMinY(pathRect);
myEndPoint.x = CGRectGetMaxX(pathRect);
myEndPoint.y = CGRectGetMinY(pathRect);
// draw the gradient
CGContextRef context = UIGraphicsGetCurrentContext();
CGContextSetLineWidth(context, 5.0);
CGContextAddPath(context, path);
CGContextSaveGState(context);
CGContextClip(context);
CGContextDrawLinearGradient (context, gradientFill,
myStartPoint, myEndPoint, 0);
CGContextRestoreGState(context);
CGGradientRelease(gradientFill);
CGColorSpaceRelease(colorSpace);
}
鏈接的文檔甚至顯示了一個例子(圖8-2)是什麼OP想要的,除了不爲徑向。應該是解釋過程的極好起點。 – Doc 2013-12-04 19:23:56