我現在使用默認端口號TcpListener serverSocket = new TcpListener(9999);
,但因爲在我的客戶端,我已經把一個文本框,以允許用戶手動鍵入端口號。那麼,如何讓我的服務器端,允許端口號從端口1至9999,而不是服務器端口號
using System;
using System.Threading;
using System.Net.Sockets;
using System.Text;
using System.Collections;
namespace ConsoleApplication1
{
class Program
{
public static Hashtable clientsList = new Hashtable();
static void Main(string[] args)
{
TcpListener serverSocket = new TcpListener(9999);
TcpClient clientSocket = default(TcpClient);
int counter = 0;
serverSocket.Start();
Console.WriteLine("Welcome to NYP Chat Server ");
counter = 0;
while ((true))
{
counter += 1;
clientSocket = serverSocket.AcceptTcpClient();
byte[] bytesFrom = new byte[10025];
string dataFromClient = null;
NetworkStream networkStream = clientSocket.GetStream();
networkStream.Read(bytesFrom, 0, (int)clientSocket.ReceiveBufferSize);
dataFromClient = System.Text.Encoding.ASCII.GetString(bytesFrom);
dataFromClient = dataFromClient.Substring(0, dataFromClient.IndexOf("$"));
clientsList.Add(dataFromClient, clientSocket);
broadcast(dataFromClient + " Connected ", dataFromClient, false);
Console.WriteLine(dataFromClient + " has join the chat room ");
handleClinet client = new handleClinet();
client.startClient(clientSocket, dataFromClient, clientsList);
}
clientSocket.Close();
serverSocket.Stop();
Console.WriteLine("exit");
Console.ReadLine();
}
public static void broadcast(string msg, string uName, bool flag)
{
foreach (DictionaryEntry Item in clientsList)
{
TcpClient broadcastSocket;
broadcastSocket = (TcpClient)Item.Value;
NetworkStream broadcastStream = broadcastSocket.GetStream();
Byte[] broadcastBytes = null;
if (flag == true)
{
broadcastBytes = Encoding.ASCII.GetBytes(uName + " says : " + msg);
}
else
{
broadcastBytes = Encoding.ASCII.GetBytes(msg);
}
broadcastStream.Write(broadcastBytes, 0, broadcastBytes.Length);
broadcastStream.Flush();
}
} //end broadcast function
}//end Main class
public class handleClinet
{
TcpClient clientSocket;
string clNo;
Hashtable clientsList;
public void startClient(TcpClient inClientSocket, string clineNo, Hashtable cList)
{
this.clientSocket = inClientSocket;
this.clNo = clineNo;
this.clientsList = cList;
Thread ctThread = new Thread(doChat);
ctThread.Start();
}
private void doChat()
{
int requestCount = 0;
byte[] bytesFrom = new byte[10025];
string dataFromClient = null;
Byte[] sendBytes = null;
string serverResponse = null;
string rCount = null;
requestCount = 0;
while ((true))
{
try
{
requestCount = requestCount + 1;
NetworkStream networkStream = clientSocket.GetStream();
networkStream.Read(bytesFrom, 0, (int)clientSocket.ReceiveBufferSize);
dataFromClient = System.Text.Encoding.ASCII.GetString(bytesFrom);
dataFromClient = dataFromClient.Substring(0, dataFromClient.IndexOf("$"));
Console.WriteLine("From client - " + clNo + " : " + dataFromClient);
rCount = Convert.ToString(requestCount);
Program.broadcast(dataFromClient, clNo, true);
}
catch (Exception ex)
{
Console.WriteLine(ex.ToString());
}
}//end while
}//end doChat
} //end class handleClinet
}//end namespace
您應該限制端口大於1024:http://en.wikipedia.org/wiki/List_of_TCP_and_UDP_port_numbers – 2010-01-06 02:26:30
添加到Rubens註釋中,* nix不會讓root以外的用戶使用註冊端口。 DNS請求通過端口53 UDP(TCP用於執行傳輸的DNS服務器),25用於SMTP(電子郵件)等。粘貼到未註冊的區域。 – 2010-01-06 02:29:26