我正在嘗試使用線程來倒計時以回答問題。 這是在屏幕上更新留給TextView的秒數 我想在問題得到解答後重新啓動計時器。 如何停止/啓動或重新啓動計時器線程。如何停止/啓動或重新啓動計時器線程
<?xml version="1.0" encoding="utf-8"?>
<android.support.constraint.ConstraintLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:app="http://schemas.android.com/apk/res-auto"
xmlns:tools="http://schemas.android.com/tools"
android:id="@+id/activity_thread_example"
android:layout_width="match_parent"
android:layout_height="match_parent"
tools:context="com.ebookfrenzy.threadexample.ThreadExampleActivity">
<TextView
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:text="Hello World!"
android:id="@+id/myTextView"
app:layout_constraintBottom_toBottomOf="@+id/activity_thread_example"
app:layout_constraintRight_toRightOf="@+id/activity_thread_example"
app:layout_constraintLeft_toLeftOf="@+id/activity_thread_example"
app:layout_constraintTop_toTopOf="@+id/activity_thread_example" />
<Button
android:text="@string/press_me"
android:layout_width="wrap_content"
android:layout_height="51dp"
android:id="@+id/button"
app:layout_constraintRight_toRightOf="@+id/myTextView"
android:layout_marginTop="32dp"
app:layout_constraintTop_toBottomOf="@+id/myTextView"
app:layout_constraintLeft_toLeftOf="@+id/myTextView"
android:onClick="buttonClick" />
</android.support.constraint.ConstraintLayout>
package com.enceladussoftware.threadexample;
import android.os.Looper;
import android.support.v7.app.AppCompatActivity;
import android.os.Bundle;
import android.view.View;
import android.widget.TextView;
import android.os.Handler;
import android.os.Message;
import android.util.Log;
import java.util.Objects;
public class ThreadExampleActivity extends AppCompatActivity {
private static String TAG = "Thread";
Handler mhandler = new Handler(Looper.getMainLooper()) {
@Override
public void handleMessage(Message msg) {
Bundle bundle = msg.getData();
String string = bundle.getString("myKey");
TextView myTextView = (TextView) findViewById(R.id.myTextView);
myTextView.setText(string);
}
};
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_thread_example);
Log.i(TAG, "oncreate()");
}
public void buttonClick(View v) {
int threadNumber = 1;
final Thread myThread = new Thread("myThread" + threadNumber) {
public void run() {
Looper.prepare();
Log.i(TAG, "Start run()");
int i = 10;
while (i>=0) {
Log.i(TAG, ("Remaining: " + i + " seconds. "));
Message msg = mhandler.obtainMessage();
Bundle bundle = new Bundle();
String dateString = String.valueOf(i);
bundle.putString("myKey", dateString);
msg.setData(bundle);
mhandler.sendMessage(msg);
try {
i--;
Thread.sleep(1000L); // 1000L = 1000ms = 1 second
} catch (InterruptedException e) {
//I don't think you need to do anything for your particular problem
}
}
Log.i(TAG, "End runabble()");
Looper.loop();
}
};
myThread.start();
}
}
一個類變量的例子,以及這個應該放在哪裏將是非常有用的(mThread.isAlive()) mThread.interrupt(); –
作爲類變量意味着方法之外。如果(mThread.isAlive())mThread.interrupt();這應該放置在獨立的方法中,並在您想要停止它時調用該方法。 – Jai