我們正試圖讓用戶從其專輯(UIImagePickerController
)導入圖片,並且我們還要縮放/調整大於8百萬像素(iPhone標準)的圖片的大小。與assetsd的連接被中斷或資產死亡(帶有內存警告)
但每次應用程序後或進口picture.At時間之前Connection to assetsd was interrupted or assetsd died
和Received memory warning
警告崩潰時Received memory warning
警告彈出時仍然在尋找圖片中UIImagePickerController
進口。
特別適用於iPhone 4s這更糟糕的是,請幫助我們優化我們的代碼,以便它沒有警告和崩潰運行在像iPhone 4S或iPad 2的舊設備
讓我們知道,如果我們做錯了什麼使用CoreGraphics縮放/調整圖像大小(因爲這是使用大量內存的地方)。在的UIImagePickerController
- (void)imagePickerController:(UIImagePickerController *)picker didFinishPickingMediaWithInfo:(NSDictionary *)info
{
UIImage *selectedImage=[info objectForKey:UIImagePickerControllerOriginalImage];
if(UI_USER_INTERFACE_IDIOM()==UIUserInterfaceIdiomPhone)
{
[picker dismissViewControllerAnimated:YES completion:nil];
}
else
{
[popoverController dismissPopoverAnimated:YES];
[self popoverControllerDidDismissPopover:popoverController];
}
// COMPRESSING IMAGE
NSData *selectedImageData=UIImageJPEGRepresentation(selectedImage, 0.1);
UIImage *selectedImageFromData=[UIImage imageWithData:selectedImageData];
// IMAGE ASPECT RATIO
CGFloat originalWidth=selectedImageFromData.size.width;
CGFloat originalHeight=selectedImageFromData.size.height;
CGFloat myWidth=2048;
CGFloat myHeight=2048;
CGFloat widthRatio=myWidth/originalWidth;
CGFloat heightRatio=myHeight/originalHeight;
CGFloat dynamicWidth=heightRatio*originalWidth;
CGFloat dynamicHeight=widthRatio*originalHeight;
//SCALING UIIMAGE MORE THAN 8 MEGAPIXELS
if (((selectedImageFromData.size.width>3264) && (selectedImageFromData.size.height>2448)) || ((selectedImageFromData.size.height>3264) && (selectedImageFromData.size.width>2448)))
{
// DATA FROM UIIMAGE TO CORE GRAPHICS
CGImageRef CoreGraphicsImage=selectedImageFromData.CGImage;
CGColorSpaceRef colorSpace = CGImageGetColorSpace(CoreGraphicsImage);
CGBitmapInfo bitmapInfo=CGImageGetBitmapInfo(CoreGraphicsImage);
CGImageGetBitsPerComponent(CoreGraphicsImage);
// RESIZING WIDTH OF THE IMAGE
if (originalWidth>originalHeight)
{
CGContextRef context=CGBitmapContextCreate(NULL, myWidth, dynamicHeight, CGImageGetBitsPerComponent(CoreGraphicsImage), CGImageGetBytesPerRow(CoreGraphicsImage), colorSpace, bitmapInfo);
CGContextSetInterpolationQuality(context, kCGInterpolationHigh);
CGContextDrawImage(context, CGRectMake(0, 0, myWidth, dynamicHeight), CoreGraphicsImage);
CGImageRef CGscaledImage=CGBitmapContextCreateImage(context);
UIImage *CGLastimage = [UIImage imageWithCGImage: CGscaledImage];
NSLog(@"%f",CGLastimage.size.width);
NSLog(@"%f",CGLastimage.size.height);
VisualEffectImageVIew.image=CGLastimage;
BackgroundImageView.image=CGLastimage;
ForegroundImageView.image=CGLastimage;
}
//RESIZING HEIGHT OF THE IMAGE
if (originalHeight>originalWidth)
{
CGContextRef context=CGBitmapContextCreate(NULL, dynamicWidth, myHeight, CGImageGetBitsPerComponent(CoreGraphicsImage), CGImageGetBytesPerRow(CoreGraphicsImage), colorSpace, bitmapInfo);
CGContextSetInterpolationQuality(context, kCGInterpolationHigh);
CGContextDrawImage(context, CGRectMake(0, 0, dynamicWidth, myHeight), CoreGraphicsImage);
CGImageRef CGscaledImage=CGBitmapContextCreateImage(context);
UIImage *CGLastimage = [UIImage imageWithCGImage: CGscaledImage];
NSLog(@"%f",CGLastimage.size.width);
NSLog(@"%f",CGLastimage.size.height);
VisualEffectImageVIew.image=CGLastimage;
BackgroundImageView.image=CGLastimage;
ForegroundImageView.image=CGLastimage;
}
}
else
{
NSLog(@" HEIGHT %f",selectedImageFromData.size.height);
NSLog(@" WIDTH %f",selectedImageFromData.size.width);
VisualEffectImageVIew.image=selectedImageFromData;
BackgroundImageView.image=selectedImageFromData;
ForegroundImageView.image=selectedImageFromData;
}
}
內存報表
滾動
http://i.stack.imgur.com/qxx62.png
當縮放/伸縮的UIImage
http://i.stack.imgur.com/ELCA6.png