2016-12-24 131 views
0

我剛剛完成播放聲音時,按下按鈕的Android按下按鈕,長時間播放聲音

,但我有一個短促的聲音,如「蜂鳴聲」,這小於1秒

我怎麼能按下按鈕播放聲音,直到扣上?

bt = (Button)findViewById(R.id.clickme); 
    final MediaPlayer mp = MediaPlayer.create(this, R.raw.beep); 
    bt.setOnClickListener(new View.OnClickListener() { 
     @Override 
     public void onClick(View v) { 
      mp.start(); 
     } 
    }); 

回答

0

您可以使用下面的代碼:

bt.setOnTouchListener(this); 

@Override 
public boolean onTouch(View arg0, MotionEvent event) { 

    switch (event.getAction()) { 
    case MotionEvent.ACTION_DOWN: 
     System.out.println("touch"); 
     mp.setLooping(true); 
     mp.start(); 
     break; 
    case MotionEvent.ACTION_UP: 
     System.out.println("up"); 
     mp.pause(); 
     break; 
    } 

    return true; 
} 

我做了一些研究,發現Android的Mediaplayer有彈無間斷的聲音,而循環的問題..

看到這個:Gapless Playback with android MediaPlayer

我也發現幾個解決方案:

  1. 使用OGG格式的聲音文件(https://en.wikipedia.org/wiki/.ogg
  2. 可以使用的Soundpool它有一個循環和緩存設備的媒體播放(https://developer.android.com/reference/android/media/SoundPool.html

你也可以使用以下類別:看看它是否工作..

public class LoopMediaPlayer { 

    public static final String TAG = LoopMediaPlayer.class.getSimpleName(); 

    private Context mContext = null; 
    private int mResId = 0; 
    private int mCounter = 1; 

    private MediaPlayer mCurrentPlayer = null; 
    private MediaPlayer mNextPlayer = null; 

    public static LoopMediaPlayer create(Context context, int resId) { 
     return new LoopMediaPlayer(context, resId); 
    } 

    private LoopMediaPlayer(Context context, int resId) { 
     mContext = context; 
     mResId = resId; 

     mCurrentPlayer = MediaPlayer.create(mContext, mResId); 
     mCurrentPlayer.setOnPreparedListener(new MediaPlayer.OnPreparedListener() { 
      @Override 
      public void onPrepared(MediaPlayer mediaPlayer) { 
       mCurrentPlayer.start(); 
      } 
     }); 

     createNextMediaPlayer(); 
    } 

    private void createNextMediaPlayer() { 
     mNextPlayer = MediaPlayer.create(mContext, mResId); 
     mCurrentPlayer.setNextMediaPlayer(mNextPlayer); 
     mCurrentPlayer.setOnCompletionListener(onCompletionListener); 
    } 

    private MediaPlayer.OnCompletionListener onCompletionListener = new MediaPlayer.OnCompletionListener() { 
     @Override 
     public void onCompletion(MediaPlayer mediaPlayer) { 
      mediaPlayer.release(); 
      mCurrentPlayer = mNextPlayer; 

      createNextMediaPlayer(); 

      Log.d(TAG, String.format("Loop #%d", ++mCounter)); 
     } 
    }; 
} 

t Ø使用它只需調用mp.setLooping(true);

+0

感謝您的回覆,循環工作,但我的聲源是1秒,我舉行1秒後,它有一個約0.1秒循環聲音的間隔。如何將間隔時間設置爲0? –

+0

所以循環之間有一個GAP,你想把GAP時間設置爲0 .. – rafsanahmad007

+0

是的,差距時間 –

0

使用OnTouchListener

bt.setOnTouchListener(new View.OnTouchListener() {   
@Override 
public boolean onTouch(View v, MotionEvent event) { 
    switch(event.getAction()) { 
     case MotionEvent.ACTION_DOWN: // Button Pressed  
      mp.reset(); 
      mp.setDataSource(mediapath); 
      mp.prepare(); 
      mp.start();   

      return true; 
     case MotionEvent.ACTION_UP:// Button released 
      mp.stop(); 
      return true; 
    } 
    return false; 
} 
}); 
+0

感謝答覆

LoopMediaPlayer.create(context, R.raw.sound_file_name); 

這一翻譯,但只能玩一次。第二次按下按鈕時不能播放。 –